AI Insights · Timothy · April 2023
Top 5 Boxing Games on Android in the UK - Q1 2023
In Q1 2023, the top 5 boxing games on Android in the UK showed varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In the first quarter of 2023, the top 5 boxing games on the Android platform in the United Kingdom demonstrated diverse trends in terms of weekly downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
MMA Manager 2: Ultimate Fight from Prey Studios showed a fluctuating revenue pattern, peaking at around $721 in the week of January 30 and ending the quarter at $216. Weekly downloads saw minor ups and downs, starting at 547 and closing at 356. Active users decreased slightly from 1764 to 1412 over the quarter.
Real Boxing 2 by Vivid Games S.A. experienced steady revenue, with notable peaks reaching $648 in early January and $552 at the end of March. Downloads fluctuated significantly, starting at 2850, hitting a low of 1047 in late January, and climbing back to 4405 by the end of March. Active users followed a similar trend, beginning at 4214 and peaking at 6211.
WWE Mayhem from Reliance Games had a varied revenue stream, peaking at $751 in the week of March 20. Downloads showed a steady increase from 735 in late December to 930 by the end of March. Active users also grew, starting at 1718 and reaching 2066 by the quarter's end.
Boxing Star: Real Boxing Fight by ThumbAge Co., Ltd. saw revenue peaks of $410 in mid-March, with a general upward trend in downloads, starting at 508 and peaking at 2275 in mid-March before settling at 753. Active users rose significantly, from 1815 to a peak of 6321 in mid-March, ending the quarter at 2993.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS experienced moderate revenue fluctuations, peaking at $294 in late December. Weekly downloads showed a strong upward trend, starting at 2414 and reaching 3581 by mid-March. Active users increased from 5830 to a high of 7755 in mid-March, ending the quarter at 7464.
These performance insights highlight the dynamic nature of the mobile gaming market in the UK. For more detailed analytics and data, visit Sensor Tower.